22 Feb 2016
Victor is an illustrator and designer from Valencia. We met him while he presented his last work, The Festival at Manhattan Comics. We are also big fans of Providence's most famous author, so we didn't think twice and interviewed Victor as soon as we could.
Tell us a bit about yourself: How did the road began for you to get into illustration?
I always loved drawing, and slowly moved my educational path towards the art world: I went to art school, finished the Graphic Design degree later, and tried to work on projects afterwards.
You recently illustrated a book by H.P. Lovecraft: "The Festival". Can you tell us a bit more about this project?
Sure! I've always been a big fan of Lovecraft and always was drawing stuff about the Mythos, specially the Great Old Ones.
When I finished my bachelor's degree, I spent some time looking for a corporate job with little luck. I decided to complete my education with a final graphic design focused course, where I had to make a final project.
I spent some time thinking on what I could do, and then found out that it was H.P Lovecraft's 125th aniversary, and decided to make a little tribute for all the great times I had enjoying his stories.
The process of making the book was slow and frantic at the same time: I had only 6 months to complete the project, but it was a slow process because I spent 4 months just getting the right style and format, because I really wanted to do something original and unique. That left me just 2 months for illustrations, layout and printing!
The crowdfunding campaign at Verkami was instrumental for making "The Festival" possible. How was the experience of planning and making the crowdfunding campaign a success? How do you think crowdfunding has changed the comic and illustration fields?
It was crazy! I threw myself into it without the proper planning and had to calculate packs and rewards on the go: I also had problems with two printer shops and my budget was a bit fuzzy. But it worked well in the end! For promotion, I walked over to every comic-book shop in Valencia and worked intensively on social networks.
Crowdfunding has changed every creative area for the better. Now you can try to release your work on your own: sometimes great work won't be given a chance by publishers because of being too controversial or because it has little commercial potential.
You are working on other projects, like Twist Comics and "The fucking badass". What new things can we expect on the next few months?
I don't know if I can talk about this yet, let it be a secret between us: at Twist Comics we are working on a card came that it's going to be great and with lots of humor, mocking action films from the 80s-90s. It's going to be a fun, fast-paced game focused on friend-backstabbing. You can't get any cooler than that!
I'm also working on another Lovecraft-inspired project. It's on a very early stage, so I cannot tell anything yet!
And last, but not least: any advice for aspiring artists and illustrators just starting up their careers?
Yes: never stop drawing, and if you cannot get something right, just copy! Look for references and models, you won't get things right the first time but you surely will get it the 30th time.
I don't mean copying other people's work as it was your own: I mean copying to learn by practice!
Thank you, Victor!
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